Pronouns
Level
Heritage
Class & Subclass
Agility
Strength
Finesse
Instinct
Presence
Knowledge

Vitals & Trackers

β–Ό
Evasion
Proficiency
HP Max:
Stress Max:
Hope Max:
Armor Max:
Damage Thresholds
β€’ Thresholds = Armor Base + Level + Extra
β€’ Each level you gain adds +1 to both Major and Severe
β€’ Use Extra for bonuses from abilities, items, or other effects
MAJOR
0
2 HP
SEVERE
0
3 HP
MAJOR EXTRA
SEVERE EXTRA
Auto: Armor Base + Level + Extra

Gear

β–Ό
β€’ Atk Bonus β€” equals your selected trait's modifier, updates automatically
β€’ Armor β€” Major/Severe values feed directly into your Damage Thresholds
β€’ Additional Gear β€” use for any equippable item (rings, cloaks, shields, etc.)
TRAIT
RANGE
DAMAGE
ATK BONUS
β€”
TRAIT
RANGE
DAMAGE
ATK BONUS
β€”
MAJOR
SEVERE
SCORE
FEATURE
Additional Gear
None

Gold & Inventory

β–Ό
HANDFULS
BAGS
Inventory
None

Abilities & Cards

β–Ό
Domain Cards
β€’ Star (β˜…) up to 5 cards as your active loadout
β€’ Selected cards auto-sort to the top by level (ascending)
β€’ Non-selected cards are grayed out β€” spend Recall to pull them to your hand
General
β€’ Any card that isn’t a Domain Card (ancestry, community, class features, etc.)
Domain Cards0/5 selected
None
General
None

Experience

β–Ό
None